#include <iostream>
#include <stdlib.h>
using namespace std;
struct Rectangle {
int length;
int breadth;
};
int main() {
Rectangle r = {10, 5};
// in C++ you can strip "struct". but not in C
cout << r.length << endl << r.breadth << endl;
Rectangle *p = &r;
cout << p->length << endl << p->breadth << endl;
// pointer to a structure: dot operator cannot be used
return 0;
}
#include <iostream>
#include <stdlib.h>
using namespace std;
struct Rectangle {
int length;
int breadth;
};
int main() {
// how to create an object in heap
Rectangle *p;
// p = (struct Rectangle *)malloc(sizeof(struct Rectangle));
// in C
p = new Rectangle; // in C++
p->length = 15;
p->breadth = 7;
cout << p->length << endl << p->breadth << endl;
delete p;
return 0;
}